prototyp: przepiecie czerwonego przycisku na kontrole lampki nad stołem
Bo skubana świeci po oczach za bardzo.
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@@ -26,11 +26,11 @@ rule "d1m03 przełączaj czerwone"
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when
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when
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Item sD1MINI03_button_red received update
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Item sD1MINI03_button_red received update
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then
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then
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/* if (sD1MINI04_refresh.state == ON) {
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if (sSONOFF02.state == ON) {
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sD1MINI04_refresh.sendCommand(OFF)
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sSONOFF02.sendCommand(OFF)
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} else {*/
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} else {
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sD1MINI04_refresh.sendCommand(ON)
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sSONOFF02.sendCommand(ON)
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/* }*/
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}
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end
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end
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@@ -38,12 +38,12 @@ rule "d1mini03 synchronizuj kolorki"
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when
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when
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Item sSONOFF01 received update or
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Item sSONOFF01 received update or
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Item Mpd_quodlibet_StartStop received update or
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Item Mpd_quodlibet_StartStop received update or
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Item sD1MINI04_refresh received update
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Item sSONOFF02 received update
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then
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then
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sD1MINI03_light_green.sendCommand(sSONOFF01.state.toString())
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sD1MINI03_light_green.sendCommand(sSONOFF01.state.toString())
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sD1MINI03_light_yellow.sendCommand(Mpd_quodlibet_StartStop.state.toString())
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sD1MINI03_light_yellow.sendCommand(Mpd_quodlibet_StartStop.state.toString())
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sD1MINI03_light_red.sendCommand(sD1MINI04_refresh.state.toString())
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sD1MINI03_light_red.sendCommand(sSONOFF02.state.toString())
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end
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end
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